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New Game Plus Mode
AUTHOR: Lord Zapharos (www.lordzapharos.com)
DATE: 23 October 2026
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LICENSE AND CREDITS:
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Creative Commons Attribution 4.0 International (https://creativecommons.org/licenses/by/4.0/)

You are free to share and transform this work (commercially or otherwise) provided you give proper
credit to Lord Zapharos, provide a link to this license, and indicate if changes were made.


DESCRIPTION:
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Tweaks several aspects of Prey to simulate a New Game Plus mode.

This mod was created before the base game offered New Game Plus, but remains fully compatible with
the latter addition. I decided to release this mod for instructive purposes, particularly to show
how EntitlementLibrary must be changed in response to game updates (most information online about
"modding in" the preorder bonus has been proven incorrect). However, this mod is fully playable.

Changes include:

 - All preorder bonuses are enabled in every game (even if you didn't buy the preorder), with the
   following items available in Morgan's safe:

    - 1x    Margrave shotgun
    - 10x   Neuromods
    - 2x    Medkits
    - 1x    Recycler shielding
    - 1x    Shotgun shells fabrication plan
    - 80x   Mineral material
    - 80x   Synthetic material
    - 80x   Organic material
    - 80x   Exotic material
    - 80x   Shotgun shells

 - Scanning is not required to unlock any power (except for the first Phantom in Psychotronics, to
   prevent a soft-lock condition).

 - The Mimic powers no longer drain psi when active.

 - At Mimic level 3, you regenerate psi passively, but slowly, at all times.

 - Psychoshock has improved cooldown at higher levels.

This mod is not compatible with any other mod that changes the preorder bonuses, abilities, scan
requirements/unlocks, the mimic power, or the psychoshock power. You can merge my changes with any
incompatible mod by following the instructions in Compatibility Notes, below.


REQUIREMENTS:
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Prey 1.0.1.0 (Steam app 480490, build 5297220)*

* preorder bonuses may not unlock unless you have this specific game build; see Compatibility Notes


INSTALLATION:
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1. Copy the "GameSDK" folder from this directory to your main Prey directory (this is usually found
   in "C:\Program Files (x86)\Steam\steamapps\Prey").
2. That's it!

To uninstall, just remove or rename the patch_LZNewGamePlus.pak file you installed.


COMPATIBILITY NOTES:
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This mod edits the following files:

+-----------------------------------------+-------------------------------------------------------+
| File                                    | Change(s)                                             |
+-----------------------------------------+-------------------------------------------------------+
| Ark\EntitlementLibrary.xml              | SteamDlcID and ID fields                              |
+-----------------------------------------+-------------------------------------------------------+
| Ark\EntitlementUnlockLibrary.xml        | New entries and quantities; matched Entitlement field |
|                                         | to ID from EntitlementLibrary (required to unlock the |
|                                         | preorder bonuses)                                     |
+-----------------------------------------+-------------------------------------------------------+
| Ark\Player\Abilities.xml                | Added psiRegenRate to Mimic level 3                   |
+-----------------------------------------+-------------------------------------------------------+
| Ark\Player\ResearchTopics.xml           | Set all scansRequired to 0 for all powers except the  |
|                                         | first ability 3149325216929348616 (Phantom, Weaver,   |
|                                         | and Nightmare). If you set the scan requirement to 0  |
|                                         | for this power, the Psychotronics quest sequence will |
|                                         | break and your game will be soft-locked!              |
+-----------------------------------------+-------------------------------------------------------+
| Ark\Player\MimicPowerProperties.xml     | Set PsiCostPerSec to 0 for all power levels           |
+-----------------------------------------+-------------------------------------------------------+
| Ark\Player\MindBlastPowerProperties.xml | Reduced CooldownDurationSec for higher tiers          |
+-----------------------------------------+-------------------------------------------------------+

Any mod that does NOT edit these files is fully compatible with this one. If another mod edits any
of these files, you can merge the changes with a text editor. The basic process is as follows:

 1. Create a backup copy of both mods.
 2. Rename patch_LZNewGamePlus.pak to patch_LZNewGamePlus.zip.
 3. Rename the other mod's PAK file(s) extensions to ZIP.
 4. Extract all ZIP files to separate "Ark" folders.
 5. With a text editor, copy the changes from my mod to the conflicting mod (see table above).
 6. Re-zip the extracted "Ark" folder for the conflicting mod you just patched.
 7. Rename the file in step 6 from ZIP to PAK.
 8. Place the new PAK file in your GameSDK\Precache folder.
 9. Remove or rename patch_LZNewGamePlus.pak.

Some changes may not take effect until you start a new game (preorder bonuses) or enter a new area.

The preorder bonus does not work unless the "ID" field in EntitlementLibrary.xml for "Pre-Ordered"
DLC matches exactly the corresponding "Entitlement" field in EntitlementUnlockLibrary.xml. Further,
the SteamDlcID must match the index of the preorder bonus DLC (you can guess this by looking at the
DLC list in SteamDB or by referring to the InstalledDepots section in your local appmanifest file).
This mod was originally created because the introduction of the Mooncrash DLC broke previous mods
that had enabled the preorder bonus. As long as the game does not receive new DLC, the method used
in this mod should remain compatible for future game updates.

Load order in Prey is determined alphabetically. The first item to load is patch.pak, followed by
patch_aModName.pak, patch_bModName, and so on. If you want this mod to overwrite another one, just
rename the PAK file to something that would be sorted last e.g. patch_zzzLZNewGamePlus.pak.
